Economie du jeu, a lire en anglais

Economie du jeu, a lire en anglais

in Compagnie commerciale du Lion noir

Posted by: oiseau.6481

oiseau.6481

Il y a des choses nouvelles présentées sur le fofo officiel dans la langue de shakespeare

https://forum-en.gw2archive.eu/forum/game/bltc/I-have-a-question-about-the-economy

je retiens ça, je vous laisse le soin de traduire qi quelqu’un a la motivation

My question is:
In order to have a balanced economy, are you monitoring that ratio for all/specific items and can it hurt the economy in any way, if this ratio spikes/drops?

The short answer is yes we monitor supply.
You are correct in assuming that the TP doesn’t contain all items in the game as players tend to hang on to a large quantity of items for their personal use. It’s possible for an item to be technically oversupplied inside the game (that is that we give out more of that item than people need), but still maintain value on the TP due to willingness to sell. So the supply curve on the TP isn’t the literal supply of all items in the game, it’s really the willingness to sell curve that I’ve mentioned in other posts. Often TP prices are still a good indicator of the total supply of an item, it just isn’t conclusive.

Could it hurt the economy if something were to change and all of some item were dumped into the TP at once? Yes and no. Yes, supply shocks are bad, they’re bad for faith in stability and they’re bad balance in the game and the economy and it can be damaging. No, in the sense that our economy is massive and has a tendency to adapt very quickly to changes. This helps insulate us from any major shocks likely to happen, it’s one of the many many benefits of having a pseudo-global economy.

Chère Anet,
Merci de nerfer Pierre, Papier est trés bien comme ça,
Cordialement, Ciseaux

Economie du jeu, a lire en anglais

in Compagnie commerciale du Lion noir

Posted by: Domely.7405

Domely.7405

Bonjour,

Merci, je ne l’avais pas encore lu, très intéressant les interventions de John Smith (Pour ceux qui ne savent qui est John : John Smith est le chef économiste de Guild Wars 2)

PS : John Smith c’est un pseudo…. mais chuttttt

                 — Dico MMO : Terminologie MMO
             -- Service Client : Envoyer une demande
                        -- SECURITE DES COMPTES

(Modéré par Domely.7405)

Economie du jeu, a lire en anglais

in Compagnie commerciale du Lion noir

Posted by: Gaunt.9364

Gaunt.9364

Je pense quand même qu’on arrive à des absurdités concernant l’économie… Aujourd’hui en jeu, éternité est passée à 5000po. Qui peux se permettre d’acheter ça à l’heure actuelle? (Nb : le prix affiché est 4200 mais il faut cliquer dessus).

(blanchiment d’argent quand tu nous tiens…)

(Modéré par Gaunt.9364)