It is my opinion that boons have way too short durations compared to their high cool downs and the investing heavily in the increase boon duration traits barely adds a few seconds.
I would strongly suggests that most boons see their core durations buffed to make them less… WEAK.
Many thanks Anet to Buff our character’s effectiveness. Many will argue that the balance is fine. Sorry to say, but its not : currently, our heroes take way too much beating for way to low damage output especially in High Lvl instances & donjons. This does tend to make the game frustrating.
Mobs have way too much hit points compared to our skill #1 DPS. Boons must be spammed repeatedly to gain a shred of effectiveness, which is hardly doable given the high cooldowns and low duration. I don’t minde the high cooldown, but i would enjoy incread duration to buff survivability in high lvl instances.
Aside from that, congrats Anet, you truly have done an amazing job on this game. We trust to see you keeping enhancing it.
Keep up the fantastic work
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