Bonjour,
J’ai systématiqueme un crash du jeu lorsque je suis dans une grande ville. et j’ai parfois ce même crash (mais beaucoup plus rarement) sur une carte PVE.
Je ne trouvais pas vraiment la solution sur les forums alors j’ai désinstallé et réinstallé le jeu…..Résultat : ça ne change rien !!!!
Je suis un peu désemparé, pour ne pas dire carrément dégouté.
L’un de vous aurait il une solution à me proposer ?
Voici un extrait du crash (message complet en PJ):
—> Crash <—
OOM: Heap, bytes=1048624,
App: Gw2.exe
Pid: 196
Cmdline: -isRelaunch
BaseAddr: 00350000
ProgramId: 101
Build: 46514
When: 2015-03-19T18:20:23Z 2015-03-19T19:20:23+01:00
Uptime: 0 days 0:16:22
Flags: 0
—> System <—
Name: FABBE-PC
IpAddr: 192.168.0.35
Processors: 8 [GenuineIntel:6:10:5]
OSVersion: Windows 6.1 (32 bit)
—> System Memory <—
Physical: 581MB/ 3063MB 18%
Paged: 2753MB/ 6124MB 44%
Virtual: 116MB/ 2047MB 5%
Load: 81%
CommitTotal: 3370MB
CommitLimit: 6124MB
CommitPeak: 3370MB
SystemCache: 751MB
HandleCount: 27240
ProcessCount: 54
ThreadCount: 734
—> Process Memory <—
Private: 1735MB
WorkingSet: 1678MB
PeakWorkingSet: 1678MB
PageFaults: 14325728
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
—> Thread 0×15d4 <—
—> Trace <—
Pc:006bfece Fr:03acfce8 Rt:00786793 Arg:00000019 03acfd30 00000001 00000030
Pc:00786793 Fr:03acfd08 Rt:00786501 Arg:001e20a8 00100030 0000007b 0000000c
Pc:00786501 Fr:03acfd38 Rt:006d27ad Arg:00000001 0000007b 0000000c 00000000
Pc:006d27ad Fr:03acfd64 Rt:006d24c5 Arg:00010000 0571f578 0571f578 03acfd98
Pc:006d24c5 Fr:03acfd78 Rt:006d2f53 Arg:0571f578 00010000 000f5db4 00000001
—> Thread registers <—
eax=03acf868 ebx=03acfca4 ecx=010f09ec edx=03acfca4 esi=75a2f222 edi=00000000
eip=006bfece esp=03acfc8c ebp=03acfce8
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246
eax-32 03ACF848 00000000 00000004 fffffd34 000002e4
eax-16 03ACF858 fffffd34 000002cc 00000018 00000000
eax 0 03ACF868 80000003 00000000 00000000 753f812f
eax16 03ACF878 00000000 00000000 00000000 00000000
eax+32 03ACF888 00000000 00000000 00000000 00000000
eax+48 03ACF898 00000000 00000000 00000000 551c3200
—> Code <—
006BFEAE f6752257 6888f90e 018d45bc 6a4050e8 .u"Wh…..E.j@P.
006BFEBE 3e87ffff 83c4108d 55bc8d4e 05565656 >…….U..N.VVV
—> Stack <—
03ACFC8C 006bfed3 00000000 00000000 00000000 ..k………….
03ACFC9C 00000001 001e20a8 70616548 7962202c ….. ..Heap, by
03ACFCAC 3d736574 38343031 00343236 00000000 tes=1048624…..
03AD005C 00000000 00000000 00000000 00000000 …………….
03AD006C 00000000 00000000 00000000 00000000 …………….
03AD007C 00000000 00000000 00000000 00000000 …………….
—> Error Logs <—
missing mip chain: 0×0b7430
Texture missing mip chain: 0×011f2e
Texture missing mip chain: 0×011f30
Texture missing mip chain: 0×0bd635
Texture missing mip chain: 0×066f6d
Texture missing mip chain: 0×066f6d
Texture missing mip chain: 0×0bd637
Content is referencing a propID that doesn’t exist propId=‘1674316632897389067’
Content is referencing a propID that doesn’t exist propId=‘1668688380430418446’
Texture ‘0×03539b’ dimensions too small
Loading ‘0’ texture failed
Texture missing mip chain: 0×0bd635
Texture missing mip chain: 0×0bd635
Texture missing mip chain: 0×0265ff
Texture missing mip chain: 0×026605
Texture missing mip chain: 0×026606
Texture missing mip chain: 0×026602
Texture missing mip chain: 0×026604
—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×1080
Version = 9.18.0013.1090
Description = NVIDIA GeForce GTX 580
Compat = 0×00100800
VidMem = 1536 MB