Bonjour moi aussi je viens me plaindre car je subis aussi pour ma part des crash à répétitions, et ça varie bien sur mais au moins 5 par heure de jeu donc c’est super lourd, aujourd’hui c’est dès que je me co en McM l’autre jour dès que j’ouvrais la map encore un autre dès que j’ouvré le menu contacts, ça ne peut pas venir de mon ordi vu que je l’ai monté il y a deux mois avec des bons composants et tous les pilotes sont à jour.
Voilà un des messages des erreurs
—> Crash <—
Assertion: A file was corrupted in the archive. Please run once with ‘-repair’!
File: ..\..\..\Game\Main\MainCli.cpp(584)
App: Gw2.exe
Pid: 5116
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 15623
When: 2012-10-07T17:21:16Z 2012-10-07T19:21:16+02:00
Uptime: 0 days 0:05:04
Flags: 0
—> System <—
Name: CLÉMENT-PC
IpAddr: 82.234.48.7
Processors: 4 [GenuineIntel:6:10:7]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 1730MB/ 4060MB 42%
Paged: 5079MB/ 8118MB 62%
Virtual: 2586MB/ 4095MB 63%
Load: 57%
CommitTotal: 3039MB
CommitLimit: 8118MB
CommitPeak: 3927MB
SystemCache: 14887MB
HandleCount: 26756
ProcessCount: 61
ThreadCount: 850
—> Process Memory <—
Private: 1165MB
WorkingSet: 890MB
PeakWorkingSet: 963MB
PageFaults: 621003
—> Game Context <—
MapId: 22
Flags: 0×241
ElapsedTime: 00:04:42
—> World State <—
<WorldState BufferCapacity=“38158352” BufferUsed=“11467276” DrawCalls=“518” Fps=“85” EffectLights=“0” ImageMemory=“3003136” Lights=“2” Materials=“177” OcclusionQueriesOccluded=“0” OcclusionQueriesStalled=“0” OcclusionQueriesUnoccluded=“0” Particles=“462” Submodels=“518” TextureLoadsPending=“3” TextureMemory=“360541573” Triangles=“191029” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“83938308” CameraPos=“17868.5, -16882.7, -413.302” CameraFwd=“-0.945482, 0.235499, 0.224951” MapName=“wZY+N.Lp6Dh” MapNamespace=“oRrs4” MapSector=“IJwR+.9v3S1” MapType=“Public” MapFloor=“1” MapId=“22” MapTimeOfDay=“1.000000” PlayerFacing=“-0.970353, 0.241692, 0” PlayerPos=“17380, -16761, -244.578” PlayerVelocity=“0, 0, -0” />
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7600.16385 (64/32-bit compatible)]
—> ClientContextThreadProc Thread 0×127c <—
—> DirectX Device Info <—
VendorId = 0×1002
DeviceId = 0×6739
Version = 8.17.0010.1140
Description = AMD Radeon HD 6800 Series
Compat = 0×00000000
VidMem = 2786 MB
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